

One of our party went too close, aggroed and was killed by the boss before everyone was in range and he seemed to stay in the spot he was in when he killed said party member, kinda twitching around but not regaining HP like normal evading mobs. Side note, the last boss bugged out and when into perpetual-evade mode for my party. The "Martyr" ability didn't show up for me until after the 3rd boss. It's breath weapon chains to multiple targets, it has an evasion type ability that has a 5 second cooldown and requires you to have "evasion charges" that I'm not currently sure how work, and an ability called Martyr which lasts 10 seconds and has a CD of 10 seconds that redirects all harmful magic abilities to the caster. I was the tank in the run so I thought it natural to use the red. Comment by 46244As for the colors, as no one else seems to have mentioned:
